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            <title>ddaniels:public:journal:atomic_cas - created</title>
            <link>http://eventhorizongames.com/wiki/doku.php?id=ddaniels:public:journal:atomic_cas&amp;rev=1285008063&amp;do=diff</link>
            <description>QuestionOnly
 Atomic CAS


Technical Question and Requirements

	*  Given only the following operations implement a “thread” safe counter

AtomicInteger operations

	*  get() - gets the current value
	*  boolean compareAndSet(int expectedValue, int newValue) - Operation is Atomic if expectedValue is equal to the current val it will replaces the current value with the newValue and return true otherwise returns false</description>
            <author>doug daniels</author>
        <category>ddaniels:public:journal</category>
            <pubDate>Mon, 20 Sep 2010 12:41:03 -0600</pubDate>
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        <item>
            <title>ddaniels:public:journal:questiononly - created</title>
            <link>http://eventhorizongames.com/wiki/doku.php?id=ddaniels:public:journal:questiononly&amp;rev=1283269826&amp;do=diff</link>
            <description>QuestionOnly
 Atomic CAS


Technical Question and Requirements

	*  Producer Consumer pattern, Server socket listening for connection.
	*  Required to process requests in order (once one is received we must process it before processing the next request).
	*  Messages come in bursts, a flurry for a couple minutes followed by hours of no activity.
	*  There can be many Producer and many Consumer threads (but only a single queue)
	*  Queue doesn't have a max capacity but it can be empty
	*  Queue i…</description>
            <author>doug daniels</author>
        <category>ddaniels:public:journal</category>
            <pubDate>Tue, 31 Aug 2010 09:50:26 -0600</pubDate>
        </item>
        <item>
            <title>ddaniels:public:journal:producerconsumerquestion</title>
            <link>http://eventhorizongames.com/wiki/doku.php?id=ddaniels:public:journal:producerconsumerquestion&amp;rev=1283269801&amp;do=diff</link>
            <description>QuestionOnly


Technical Question and Requirements

	*  Producer Consumer pattern, Server socket listening for connection.
	*  Required to process requests in order (once one is received we must process it before processing the next request).
	*  Messages come in bursts, a flurry for a couple minutes followed by hours of no activity.
	*  Queue doesn't have a max capacity but it can be empty</description>
            <author>doug daniels</author>
        <category>ddaniels:public:journal</category>
            <pubDate>Tue, 31 Aug 2010 09:50:01 -0600</pubDate>
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            <title>ddaniels:public:journal:google_interview</title>
            <link>http://eventhorizongames.com/wiki/doku.php?id=ddaniels:public:journal:google_interview&amp;rev=1283269732&amp;do=diff</link>
            <description>*  Posted an overview on my blog.  --- Doug Daniels 2007/08/16 05:59
	*  ProducerConsumerQuestion

The interview process on 8/8/07 consisted of the following:

	*  Intro to process
	*  Techincal problem
			*  Producer Consumer pattern, Server socket listening for connection.</description>
            <author>doug daniels</author>
        <category>ddaniels:public:journal</category>
            <pubDate>Tue, 31 Aug 2010 09:48:52 -0600</pubDate>
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        <item>
            <title>lagstains:xboxgamertags - aric binaco added</title>
            <link>http://eventhorizongames.com/wiki/doku.php?id=lagstains:xboxgamertags&amp;rev=1257714741&amp;do=diff</link>
            <description>XBOX Gamer Tags            Adam Metro                           Aric Binaco                          Ben Siemaszko                            Dan Boothe               Doug Daniels                       Ed Mahoney                   Matt Cook                          Mike Deraleau    ????                                                                                                                                                            Mike Jacaruso                      Tim Daniels           …</description>
            <author>doug daniels</author>
        <category>lagstains</category>
            <pubDate>Sun, 08 Nov 2009 14:12:21 -0600</pubDate>
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            <title>austin-lagstains:xboxgamertags - created</title>
            <link>http://eventhorizongames.com/wiki/doku.php?id=austin-lagstains:xboxgamertags&amp;rev=1257714681&amp;do=diff</link>
            <description>XBOX Gamer Tags            Adam Metro                           Doug Daniels                       Matt Cook                          Tim Wilkinson</description>
            <author>doug daniels</author>
        <category>austin-lagstains</category>
            <pubDate>Sun, 08 Nov 2009 14:11:21 -0600</pubDate>
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        <item>
            <title>start</title>
            <link>http://eventhorizongames.com/wiki/doku.php?id=start&amp;rev=1257714561&amp;do=diff</link>
            <description>gamedev,
	computerscience,
	education,
	wiki,
	games





The Event Horizon Games Wiki is a site created  by amateur video game developers with the goal of organizing and creating useful articles and information on various game design related topics. These topics range from fundamental computer science topics, to practical game scripting frameworks, and everything in between.</description>
            <author>doug daniels</author>
        <category>gamedev</category>
        <category>computerscience</category>
        <category>education</category>
        <category>wiki</category>
        <category>games</category>
            <pubDate>Sun, 08 Nov 2009 14:09:21 -0600</pubDate>
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